DarkReading features article 'Did the Cybersecurity Workforce Gap Distract Us From the Leak?' highlighting the importance of gaming in re-engaging the cybersecurity industry workforce.
The article highlights the cybersecurity industry's employee retention problem. With stress from the pandemic, Jessica Gulick writes, "average tenure in an organization is just two years."
The remedy to this? Cyber games.
"Cyber competitions are a game in which we all win. By addressing our industrywide problem of employee retention and engagement through training games that develop our employees, minimizing burnout and churn, we can start to make inroads on the all-too-real cybersecurity workforce gap."
- Jessica Gulick, US Cyber Games® Commissioner